<pre id="bbfd9"><del id="bbfd9"><dfn id="bbfd9"></dfn></del></pre>

          <ruby id="bbfd9"></ruby><p id="bbfd9"><mark id="bbfd9"></mark></p>

          <p id="bbfd9"></p>

          <p id="bbfd9"><cite id="bbfd9"></cite></p>

            <th id="bbfd9"><form id="bbfd9"><dl id="bbfd9"></dl></form></th>

            <p id="bbfd9"><cite id="bbfd9"></cite></p><p id="bbfd9"></p>
            <p id="bbfd9"><cite id="bbfd9"><progress id="bbfd9"></progress></cite></p>

            C語言socket多線程編程限制客戶端連接數

            時間:2025-11-20 02:20:03 C語言

            C語言socket多線程編程限制客戶端連接數

              C語言傳遞參數均是以值傳遞(pass by value),另外也可以傳遞指針(a pointer passed by value)。以下是小編為大家搜索整理的C語言socket多線程編程限制客戶端連接數,希望能給大家帶來幫助!更多精彩內容請及時關注我們應屆畢業生考試網!

            C語言socket多線程編程限制客戶端連接數

              先上一些多線程需要使用的函數定義:

              代碼如下:

              DWORD WINAPI ProcessClientRequests(LPVOID lpParam) /pic/p>

              {

              return 0;

              }

              HANDLE handler=CreateThread(NULL, 0, ProcessClientRequests, &clientsocket, 0, NULL); /pic/p>

              WaitForMultipleObjects(MAXCLIENTS, threads, TRUE, INFINITE); /pic/p>

              for(int i=0;i

              {

              CloseHandle(threads[i]); /pic/p>

              }

              服務器端程序

              主線程代碼如下:

              代碼如下:

              #define MAXCLIENTS 3 /pic/p>

              int main()

              {

              WSADATA wsaData;

              WSAStartup(MAKEWORD(2, 2), &wsaData);

              HANDLE threads[MAXCLIENTS];

              SOCKET s=socket(PF_INET, SOCK_STREAM, IPPROTO_TCP);

              sockaddr_in sockaddr;

              sockaddr.sin_family=PF_INET;

              sockaddr.sin_addr.S_un.S_addr=inet_addr("127.0.0.1");

              sockaddr.sin_port=htons(9000);

              bind(s, (SOCKADDR*)&sockaddr, sizeof(SOCKADDR));

              listen(s, 1);

              printf("listening on port [%d].n", 9000);

              int existingClientCount=0;

              while(TRUE)

              {

              SOCKADDR clientAddr;

              int size=sizeof(SOCKADDR);

              SOCKET clientsocket;

              clientsocket=accept(s, &clientAddr, &size);

              printf("***SYS*** New client touched.n");

              if(existingClientCount

              {

              threads[existingClientCount++]=CreateThread(NULL, 0, ProcessClientRequests, &clientsocket, 0, NULL); /pic/p>

              }

              else

              {

              char* msg="Exceeded Max incoming requests, will refused this connect!rn";

              send(clientsocket, msg, strlen(msg)+sizeof(char), NULL); /pic/p>

              printf("***SYS*** REFUSED.n");

              closesocket(clientsocket); /pic/p>

              break;

              }

              }

              printf("Maximize clients occurred for d%.rn", MAXCLIENTS);

              WaitForMultipleObjects(MAXCLIENTS, threads, TRUE, INFINITE); /pic/p>

              closesocket(s);

              for(int i=0;i

              {

              CloseHandle(threads[i]); /pic/p>

              }

              WSACleanup();

              printf("Cleared all.rn");

              getchar();

              exit(0);

              }

              子線程函數定義

              代碼如下:

              DWORD WINAPI ProcessClientRequests(LPVOID lpParam)

              {

              SOCKET* clientsocket=(SOCKET*)lpParam; /pic/p>

              char* msg="Hello, my client.rn";

              send(*clientsocket, msg, strlen(msg)+sizeof(char), NULL);

              printf("***SYS*** HELLO.n");

              while(TRUE)

              {

              char buffer[MAXBYTE]={0};

              recv(*clientsocket, buffer, MAXBYTE, NULL);

              if(strcmp(buffer, "exit")==0)

              {

              char* msg_bye="Bye.rn";

              send(*clientsocket, msg_bye, strlen(msg_bye)+sizeof(char), NULL);

              break;

              }

              printf("***Client*** %sn", buffer);

              }

              closesocket(*clientsocket);

              return 0;

              }

            【C語言socket多線程編程限制客戶端連接數】相關文章:

            C語言socket編程的方法07-24

            C語言socket編程開發應用示例02-25

            C語言socket編程使用方法09-17

            C語言socket編程使用方法簡介03-01

            Python的Socket 編程02-02

            C語言編程基礎10-20

            C編程語言概述11-04

            C語言入門什么是編程語言12-13

            PHP Socket編程過程12-20

                    <pre id="bbfd9"><del id="bbfd9"><dfn id="bbfd9"></dfn></del></pre>

                    <ruby id="bbfd9"></ruby><p id="bbfd9"><mark id="bbfd9"></mark></p>

                    <p id="bbfd9"></p>

                    <p id="bbfd9"><cite id="bbfd9"></cite></p>

                      <th id="bbfd9"><form id="bbfd9"><dl id="bbfd9"></dl></form></th>

                      <p id="bbfd9"><cite id="bbfd9"></cite></p><p id="bbfd9"></p>
                      <p id="bbfd9"><cite id="bbfd9"><progress id="bbfd9"></progress></cite></p>
                      飘沙影院